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Messages - Snailbrain

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Development / Re: Next Hardfork
« on: June 20, 2017, 12:08:48 AM »

1. Life Span of Hunters = ~60 to 80 Blocks

The number should be lower, not much higher than 25, to make it impossible to keep the status quo (that new spawned hunters are always outnumbered on the better harvest areas) by steadily spawning 1, 2 or even 3 hunters per block, which would be easy for the dominators.

good point. Even at 25 blocks lifespan, players can just keep spam cycling - but it would be much more costly.

Lets say 25 or 30 then.

For combat - due to predictability and bottable-ness - imo should consider :

not showing your hand until it's too late concept - this could be considered true randomness + skill play. but at least less predictable.
1. Traps  - previous concerns of it being overpowered if you have multiple hunters should be reduced due to low life span.
2. Patterns -  assign a destruct pattern - destruct, show the pattern within x blocks

good but a little time consuming atm -
Engage in a 1 v 1 combat - you get a party vs party style combat - top down, turn based. dice roll style and different attacks so it is not easily bottable.


Just add randomness to destruct - remove the skill factor (because there is none anyway at the moment). This could be easiest temporary solution imo.
If you destruct someone - the players are locked and cannot move - and for the next blocks they each take a random amount of dmg until one lives. by spreading it across multiple blocks it should make it harder for miners to manipulate - but in any case, it would only be a temporary solutions and gives everyone a pretty much even-ish chance.

This basically is gambling..
thinking more you will just end up with loads of hunters spawning knowing they have 50 50 chance so it wont change much

another brain dump. if you destruct you are froze for x blocks. has its flaws as well


i'm working on this, this and next week

i'll then move everything over to a new vps with https etc, and have the website redone

Development / Next Hardfork
« on: June 14, 2017, 05:23:57 PM »
We are currently looking at this for options :

1. Life Span of Hunters = ~60 to 80 Blocks

2. Combat Changes >

Some Ideas:
Random Destruct Patterns (not random every block)
Colours have different attack styles


3. Make use of the Empty Areas

General Discussion / Re: How much does a hunter cost?
« on: June 14, 2017, 05:15:09 PM »
no eta yet.

we are still discussing

General Discussion / Re: Huntercoin Snapshot for Chimaera
« on: June 13, 2017, 12:27:38 AM »
Hi, yes long time no speak David, they were the fun times :D

you should be able to exchange them when Chimaera is released - according to Poloniex

General Discussion / Re: How much does a hunter cost?
« on: June 13, 2017, 12:26:30 AM »
Thanks for the reply.

Due to the rise in HUC value (and Bitcoin value) we are considering lowering the cost per hunter at the next hardfork.

we need to also make sure the game combat is more playable and interesting in the same update.

1. Is a randomily placed bank
2. is a spawn area + bank

Bounties / Donate / Re: Development Fund - Donate
« on: June 03, 2017, 03:26:02 PM »
On 25th of May I used 10k to pay for VPS and web hosting and previous costs. It was valued at $1k at the time.

The VPS needed upgrading a bit back to 50$+  month (with backups) due to storage requirements (it ran out of space and corrupted the chain) to host the live map. It needs(and needed) some work doing as it's on an old version of ubuntu and using the old school daemon (none core) and still is... and due to a static IP along with the huntercoin livemap android client on google play pointing to this............ - basically - hardwork...
it is syncing now - but this is going to be replaced. So the live map is currently not operating for a few days.

General Discussion / Huntercoin Snapshot for Chimaera
« on: April 06, 2017, 04:04:45 PM »
As you probably heard from the website twitter feed and the bitcointalk Huntercoin / Chimaera Threads.

at block 1680000 there was a snapshot of the chain.

All those that had HUC at that block should receive Chimaera coins.

for more information visit

Technical / Support / Re: old wallet wont load
« on: January 20, 2017, 08:19:44 PM »
i find it's quicker to sync first, then attached the wallet after (let is do a rescan)

Technical / Support / Re: old wallet wont load
« on: January 20, 2017, 08:18:45 PM »
it's possible to extract the private keys..
also you can use the old version still btw..

any issues you can send me a private message or add me on skype.

make sure you don't delete your latest one even if you think it's broken.

Technical / Support / Re: old wallet wont load
« on: January 12, 2017, 10:19:09 PM »
Hi mate,

you can't use the pruned chain with an old wallet.

if it has coins in and you are using your original backed up wallet, if you sync from scratch wit the new client it should find all your transactions.

i know you said you did it ish.. but it should/will work.

try the "updated" installer
delete your c:\huntercore folder first

use the update installer
run huntercore-qt, let it create the folders etc, then put your old wallet in c:\huntercore\game_date\datadir i believe

(overwrite the new created one)
then let it sync from scratch, it should work

Bounties / Donate / Re: Development Fund - Donate
« on: December 01, 2016, 02:27:42 AM »
sent jwinterm 5k for doing backtrace

and 1k for myself that i was owed.

total = ~55k in the dev fund :)

Development / Re: Gameplay change (hard fork) wish list
« on: November 29, 2016, 08:54:29 PM »

General Discussion / HARDFORK - Check the Sticky
« on: November 29, 2016, 08:53:47 PM »
Check the Sticky for the new hardfork,37.0.html

Good news. The hardfork has been set, GitHub updated, client & game tested (as much as we could) and the game updates will be live in approximately 2.5 weeks.

Huntercore is also ready to use (with pruning), and the Unity3D client has been modified so you can play the game with it, too. New players now only need to download the ~500MB compressed pruned chain to start playing (actual pruned chain is 1.1GB uncompressed).

Miners and exchanges should update using the original repo (old Huntercoin) for now https:/

See below and read ALL:

Hardfork Mandatory Update Before Block 1521500

Miners, please post or send me a PM ASAP, and also when you have updated. Game changes:

  • Hunters will spawn on rings around the coin farms
  • The new spawn areas (around the coins), also act as banks to log out your Hunters
  • Randomly-spawned banks now spawn only in and around the coin farms
  • The above updates should allow for much quicker game sessions
  • Hunter creation fee reduced from 5 HUC to 1 HUC
  • Hunter refundable cost reduced from 200 HUC to 100 HUC, which is refunded if you do not die in PvP
  • When you first create a Hunter, it will be invulnerable for 5 blocks unless you make a move. If you do not, it will enter spectator mode and be unable to move (but can still chat-this may be used for some extra features at a later time). The Hunter will still be invulnerable
  • Coins will periodically become "ghosted" on certain map tiles according to a specific pattern. They become unlootable and accumulate until their ghosting period is over
  • Destruct fee reduced from 20 HUC to 1 HUC
For the next hardfork, we'll be looking at combat mechanics and NPCs (for the rest of the map away from spawn areas, which is now fairly empty).

Miners and exchanges should use this to update: https:/

After the hardfork, you can migrate to Huntercore when everything is successful.

Official Release of Huntercoin Core (aka Huntercore)

Huntercore is based on Namecore, which is based on Bitcoin Core's latest code. The original Huntercoin is based on old Bitcoin code which was way out of date. This brings a lot of goodies, including:

  • Much better performance. It should be much easier on your hard disk, in particular
  • HD (Hierarchical Deterministic) Wallet. You should only need to backup the wallet once, and can even use the same wallet in multiple locations (possibly).
  • Pruning. It is now possible to prune the blockchain (and provide a pruned blockchain for new users). You can get the chain down to approximately 1.1GB, 500MB compressed. However, with a pruned chain download, you will need to use a fresh wallet. If you already have a wallet which has been used for old transactions, you will still need to sync from scratch, as a "rescan" is not possible once the chain is pruned
We recommend you create a new wallet with Huntercore and transfer coins from an old wallet to the new addresses. That way you can make use of Huntercore's HD wallet functionality.

The Huntercore wallet does not yet currently have the game tab. If you want to play using the QT, you will need to use the old version. We are hoping to migrate the game tab to the Huntercore wallet at some later stage (possibly Wiggi will take on the task).

For now, the Unity3D client has been adapted to work with Huntercore and is included with Huntercore in the all-in-one download. It's much better than the built-in version, anyways.

Props go to Wiggi for the game changes and coding, and Domob for sanity checking and assistance. And massive thanks to Domob for Huntercore and the Bitcoin Co-op for beta testing (with testnet box etc). And the Bitcoin and Namecoin developers of course.


Download links are all updated with the Fork - (New users should use the "All-in one Huntercore" unless you know what you are doing-) >

All in One - Huntercore v0.13 + Unity3d + Pruned Chain - 500mb Download
For New Users - this should get you up and running with a huntercoin wallet + unity3d client in the time it takes to download + a few minutes of syncing >>
Windows >!gIVXUaYD!kvwLruozyLjXlvZjjU43oJzJ4Tn1qn-3f0K3clShu4I

This will install the exe's and chain into c:\huntercore + create 2 shortcuts on your desktop. QT-Huntercoin (the normal wallet, click this first) then Unity-Huntercoin ( click this after QT has synced)
A static rpc username and password has been set so it works out of the box, but if you are concerned more about security you can change the huntercoin.conf and the server settings in unity. If you have already used the unity client before, the server settings will have saved in your registry so it might not auto connect without changing the rpc login details which are in huntercoin.conf of the new install.

Old Version Huntercoin (with game tab), this will be phased out - v1.4 >>
Windows >!qUdx0LKD!sSWS-Jt06hgeIrl1H1Z_utOOpZReABNDAJ3kwrpkLbg

(the windows binaries include better-qt safemode which is a modified qt with updated graphics by wiggi - read the quickstart guide for more info)

Source >

Huntercore Wallet v0.13 (no game tab) + Unity3d Client (if you want to play the game, otherwise ignore it)- you will need to addnodes or copy the peers.dat file (included) to your datadir (until we hardcode them)  >>!lU1WUDwb!S0qiHjC_2KjADxqnTuDw358R9TUFQsRhLBRW1tfzu_0

WARNING - you can not use this over the top of your OLD datadir (e.g. if you have used Huntercoin before). Either make (or specify) a new datadir, or move your old one if it is in the default directory.  Migrating to Huntercore will not convert your old datadir (it might try but probably fail).

Huntercoin.exe is the unity client. If you do not know what you are doing or/and have not used huntercoin before, use the All-in-One version.



Old Huntercoin - For Miners / Exchanges / Players who want to use the Game Tab in QT :: https:/
Huntercoin core  (aka Huntercore) bleeding edge: https:/


Notes on Unity3d -

Currently shows the new spawn areas but they will not take effect until the Hardfork (same for QT)
You should set Alarms for   "When enemy are detected" to something like 5 and enable Audio Alert. In the hunter section you should make sure ALL and PENDING are enabled - this shows lines / paths of other hunters on the map. Pressing Update will check the memory pool for valid player moves (before they go in the chain).
Pressing SORT will put all hunters with enemies within the set "alarm" range at the top.
Make sure you are synced before using Unity.
The Chat section connects to #huntercoin on freenode IRC - needs some work to see whos in there but it can work as basic chat if required.

More Unity3d updates coming soon.

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